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- Bananoid (BANANOI)
- VGA Arcade Games
- William Rieder; $0
- is the best "breakout" type game we have ever seen on a PC. It requires
- VGA or MCGA (which is no kin to CGA), a mouse, and at least a 286-10. The
- graphics are beautiful. One unusual feature is that the playing field is two
- screens wide and scrolls smoothly as you move the mouse. Another unusual
- feature (for a breakout game) is that every once in a while, one of the
- colored blocks that you are breaking out falls down the screen and if you
- catch it with the paddle, it changes the paddle (to narrower, double-wide, or
- "sticky"), or it changes the paddle to a ship which can fire laser blasts at
- the remaining blocks (while the ball is still bouncing around, of course), or
- it advances you to the next screen. Which of these happens depends on the
- color of the block. The game appears to have been fashioned after the arcade
- machine game Arkenoid. If you have the requisite hardware, this is one game
- you do not want to miss.
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- Beyond Columns 1.1 (BEYOND)
- VGA Arcade Games
- Brad P. Taylor; $0
- "...is like Tetris, only different." That's what our write-up of this
- program would have been before reading the background given by the author, who
- says: "The orignal Columns game was invented for the X window system by Jay
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- Geertsen of HP."
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- In this game, you control columns as they move down the screen, much like with
- Tetris. However, each column is composed of three different blocks and you
- make the columns dissolve by getting three blocks of the same color or design
- (your choice of several block designs is given) in a row, vertically,
- horizontally, or diagonally.
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- To further complicate things, you can rearrange the blocks within the columns
- so that, for example, if a column on the bottom has two green blocks on top
- and the falling column has a green block in the middle, say, you can rotate
- the middle green block to the bottom of the column so that when it lands on
- the column with the two green blocks, there will be three green blocks in a
- row, causing them to dissolve. In our opinion, this program is a lot more
- difficult than Tetris. The Easy level drove us to a nervous breakdown.
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- Bad news: it is for VGA or MVGA only, and it appears that you have to reboot
- to get out of the program.
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- EGA-roids 1.0c (EGAROID)
- EGA Arcade Games
- Designer Software; $5
- is a fast moving, high resolution Asteroids type of game for the EGA.
- This is a minor update, but we have also included in this archive a patch (by
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- John Deurbrouck) that will increase the maximum number of ships from three to
- thousands, so that you can get more practice. It will also create a new
- EGAroid file that allows only one ship, for when you are ready to really prove
- your skills.
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- Fans
- EGA Arcade Games
- Mettus Graphics; $0
- is an arcade game of the shoot-em-up genre, but with some strange twists to
- it. Fans has good graphics, for which EGA video is required.
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- Snarf
- Arcade Games
- Everett Kaser; $0
- is an arcade game similar to the commercial arcade game, Tutankham. The
- graphics are excellent and require EGA/VGA video. Complete C and Assembler
- source code is included. The author says, "The game is playable, but it is not
- what I would consider a finished game." (We had fun playing it, but maybe we
- didn't make it far enough to see the unfinished parts.) The source code is
- provided to allow others to do more work on it. We first saw this game in
- 1987, but did not add it because of a very restrictive copyright notice.
- However, when we recently contacted the author, we got some bad news and good
- news: no new versions have been released, but PsL is now being allowed to
- distribute the program.
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